Video Games Item ID: #424


Wario Land: Shake It!



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Wario Land: Shake It!
 
Manufacturer: Nintendo
Customer Rating:
 
List Price: $49.99
Sale Price: $25.99
Availibility: Usually ships in 1-2 business days
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Product Description

The Wario Land series is where Wario, Nintendo's greedy, uncouth and rude anti-hero first appeared, and now he's back in singleplayer action in Wario Land: Shake It. With the Wii Remote controller turned sideways like an old-school controller, veterans and newcomers alike can run, jump and smash their way through hectic side-scrolling stages. Players shake the Wii Remote to help Wario take down his enemies, empty bags of treasure or cause earthquakes. Best of all, there are numerous stages each offering multiple missions to keep players coming back again and again to unlock everything, collect more coins or just improve their best times.

'Wario Land: Shake It!' game logo
Get ready to shake things up
Side-scrolling action for coins  in 'Wario Land: Shake It!'
Classic side-scrolling for coin.
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Wario bringing on an earthquake with his fist  in 'Wario Land: Shake It!'
Wobble enemies with the Wii Remote.
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Boss battle in 'Wario Land: Shake It!'
Take careful aim against bosses.
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Storyline and Gameplay
Wario receives an antique globe and telescope that allow him to travel to the once-idyllic Shake Dimension, now conquered by the tyrannical pirate, the Shake King. With the assistance of his longtime rival, Captain Syrup, he must rescue the Merfles, denizens of the Shake Dimension imprisoned by the Shake King. Only by defeating the bosses of all five continents of this strange world can Wario find and confront the Shake King, rescue Queen Merelda, queen of the Merfles, and, most importantly, claim the Bottomless Coin Sack, a never-ending supply of gold.

Each stage has Wario navigating an obstacle course of dangers and traps to find an imprisoned Merfle. Once he frees the little fellow, the countdown begins and he must find his way back to the starting gate before time runs out. Wario must also defeat a boss in each continent, and then buy a map of the next continent from Captain Syrup. Once all five continents' bosses have been defeated, Wario takes on the Shake King himself.

Characters
Wario Land: Shake It features a wide cast of off-the-wall characters including: Wario, our "hero." Captain Syrup, a female pirate (and rival from previous games) who aids Wario on his quest. The Merfles, helpless natives of the Shake Dimension, and their queen, Queen Merelda. The Shake King, leader of a ruthless pirate band who has conquered the Shake Dimension.

Key Game Features:

  • Shake Things Up With the Wii Remote - With the Wii Remote controller turned sideways, veterans and newcomers alike can run, jump and smash their way through hectic side-scrolling stages. By shaking the Wii Remote, you can shake down your enemies, free coins from treasure bags and even cause earthquakes.
  • Side-Scrolling Fun - Each stage is a masterfully crafted side-scrolling obstacle course of puzzles, enemies and assorted hazards. Every stage holds numerous secrets and treasures to discover (and steal). And each stage has multiple "missions" to keep you coming back again and again to unlock everything, collect more coins or just improve your best time.
  • Classic Wario Action and Attitude - Wario returns to form, with all the jumping, power-dashing and butt-stomping we've come to expect. This is surly Wario at his finest.
The Wii Remote: Powers, Weapons, Moves & Vehicles
Wario can jump and dash, as per previous Wario Land games. New to this game is the ability to shake the Wii Remote for various effects. By default, a shake of the Wii Remote makes Wario punch the ground, causing a small earthquake and dazing enemies. Wario can then pick up dazed enemies and, with another shake of the Wii Remote, shake them for rejuvenating garlic and occasionally gold. Enemies can also be thrown, and you aim by tilting the Wii Remote.

Wario also takes control of three different vehicles during the course of the game, all of which are piloted in part by tilting the Wii Remote. The controls are standard for a Wii Remote held sideways (D-pad, buttons), but with an important twist: most of Wario's special moves are accomplished by shaking or tilting the Wii Remote. This allows great versatility but without forcing the player to remember complicated button combinations.

Product Details

  • With the Wii Remote controller turned sideways, veterans and newcomers alike can run, jump and smash their way through hectic side-scrolling stages
  • By shaking the Wii Remote, you can shake down your enemies, free coins from treasure bags and even cause earthquakes
  • Each stage is a masterfully crafted side-scrolling obstacle course of puzzles, enemies and assorted hazards
  • Every stage holds numerous secrets and treasures to discover (and steal)
  • And each stage has multiple 'missions' to keep you coming back again and again to unlock everything, collect more coins or just improve your best time

Video Reviews

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Customer Reviews

Excellent 2D Platformer From Nintendo
 
Review Date: October 4, 2008
Reviewer: T Boz, USA
First, do NOT listen to the review from the irate parent because their child couldn't figure this game out. This is a traditional 2D platformer from the people who invented the platformer, Nintendo. Similar to recent releases like Super Paper Mario, Bionic Commando Rearmed, and Mega Man 9, this game goes back to the roots of what made gaming fun back in the 80s, the levels. Holding the Wiimote sideways, you use the traditional button layout to control Wario, and shake it to release coins from enemies and money bags. Another cool feature of this game is the excellent hand-drawn animation from Japanese studio Production I.G. Not only do the animated cut scenes look great, but the in-game animation of Wario and especially his enemies is amazing to watch, and enthralling to play. If you remember the good old days when gaming wasn't all about the polygons, then this one's for you.
For Casual Gamers who Enjoy Fun 2D Platformers
 
Review Date: October 23, 2008
Reviewer: Krishna M. Sadasivam, Tampa, FL USA
I purchased WarioLand ShakeIt! primarily because I'm a fan of old school 2D platform games. The Nintendo Wii was the first console I've owned since the Super Nintendo. This game harkens back to the days of yore, when games were fun and engaging.

WarioLand ShakeIt! features excellent graphics, catchy soundtrack tunes, and more importantly, engaging playability. The game uses the Wii controller at key points throughout the game. The level of control in using the controller can range from intuitive (shaking coin bags) to downright frustrating (controlling a unicycle). This is part of the challenge of the game. With practice, I expect to have more command over some of the controls.

The game serves as a perfect introduction for people who like casual gaming. There is an introductory level where you can practice techniques to get a feel for the game mechanics.

Each stage of the game includes several missions, which are above and beyond the task of clearing the level. These missions are challenging, and will require multiple replays to clear. That's part of the fun this game has.

I'm working my way through the game methodically - playing each level and trying to complete each mission before moving along. I've had this game for almost 3 weeks now, and it's still as fun and engaging now as it was when I first purchased it.

Advanced gamers may be quick to put this game down (I've heard reviews complain of the game's short length -pegged at 6 hours or so) - but I think there's really more here (especially with the missions) that makes the game a true challenge.

Do I enjoy WarioLand: ShakeIt? Yes, wholeheartedly. Would I buy this game again? Absolutely.



2d gaming reborn on consoles
 
Review Date: October 4, 2008
Reviewer: Lukasz Balicki, Union, NJ
This game brings back the memories of the golden 2d era of video gaming. The game is simple, fun and each level branches so there's some replay value if you want to find all the secrets that the game has.
An excellent platformer that reminds us all that the genre can still be done on consoles
 
Review Date: February 8, 2009
Reviewer: TissueShoe,
Positive:
+ 2-D cartoon graphics look very sharp
+ solid gameplay with some great elements new to the series
+ smooth controls that also don't over use motion capabilities
+ tons of treasures and missions add a lot of replay value
+ full of that funny, weird Wario personality and style

Negative:
- main adventure is pretty easy

Wario Land was my favorite game from the original GameBoy, and I don't think I've ever enjoyed a 2-D platformer as much as I enjoyed it. When I heard the series was going to Wii as a full retail game, though, I had my doubts about how worthwhile it would be at full price. 2-D games have been very overshadowed by 3-D in this generation, and now gamers (myself included) are starting to feel that 2-D games are inferior to those in the third dimension. Does Wario Land: Shake It only further push those assumptions or does it prove us wrong?

Wario Land has a funny story, but it doesn't show up very often. Basically the Shake King has taken over the Shake Dimension, imprisoning all the cute little residents, kidnapping the princess, and taking the great treasure: a coin bag that always gives you coins when you shake it. The only one to escape this horrible occurrence (named Merfle) somehow finds Wario in his own dimension, going on with his normal daily life. Captain Syrup and Merfle enlist Wario's help in getting back the land, the princess, and most importantly the coin bag, and that's the last you hear about the story until you defeat the Shake King. Both the beginning and end cutscenes have the sheer comedy you would expect from a Wario game, and the greedy hero takes nothing seriously and always loses out in the end.

The game progresses over the course of five areas, each with four levels and one boss. You have to beat one level to reach the next, but you can purchase the next area if you want to and have enough coins, so you can go through the game how you like. There may be only 20 main levels, but there are also lots of challenging bonus stages and each level (bonuses included) has three to seven missions and three treasure chests to find. I can guarantee you will feel inclined to go back and try to do more in the game than just beat all the levels, and to get everything you will have to play through each level a minimum of two times. So while there aren't a ton of levels, the ones available are worth replaying.

Each level is very well designed in terms of playability. Getting through to the end is usually pretty easy, and after you reach the end of a level you have to get back to the beginning before time runs out, which almost turns into a fun minigame, actually. If you find the booster near the end of the level, you can take the fast way in which you are constantly running at high speed. Getting back to the start fast enough to clear the level's mission based on time involves many well-timed jumps, slides, and turns and can be quite challenging. So the levels are very well designed in terms of playability, because you have to be able to get through the normally and then there is a whole course set up for high speed.

The level design complements the gameplay very nicely. Shake It plays like other 2-D platformers, you move left and right, jump, and all that, but Wario has always had the ability to charge as well, and now he also has an earthquake punch that can be used to stun enemies, solve puzzles, and other things. This is done with a shake of the Wii remote, a function that works quite well and isn't over used. The Wii remote can also be shaken to get coins out of coin bags, which is a nice feature in the gameplay. Motion control is also used for a few submarine levels as well as in a boss fight, and tilting the controller to aim for throwing enemies and for shooting Wario out of a cannon works quite nicely too. Overall the concepts, level design, and controls come together very nicely for a great gameplay experience.

Shake It may be fully 2-D, but that's not to say the graphics don't look really sharp. They may not be stunning visuals like you see in Mario Galaxy, but it's about as good as you can possibly make a 2-D game look. The objects and characters aren't extremely detailed, but they look very smooth and sharp. The animations for all the actions look very nice too and add much to the humorous Wario feel. The level backgrounds look great too, and if you take a look, things such as large rocks will actually pop out in front of the level in some areas, but they don't obstruct your vision at all. Shake It displays some of the finest 2-D graphics I've ever seen, and they really add a lot to the overall experience of the game.

Shake It sounds almost as good as it looks. The music tracks may not be the most memorable you've ever heard, but they sound really good and fit their respective environments very well. The sound effects are 100% Wario too, with funny sounds that have good quality.

In a world where 3-D is most often hailed as king, Wario Land: Shake It stands tall and proud. It manages to be just as fun as most of the 3-D games out there and delivers an experience any fan of the series or platformer aficionado will love. 2-D CAN be worth full price, you just have to be willing to pay up.

Gameplay: 9.0
Graphics: 9.0
Sound: 8.5
Camera & Control: 9.0
Value: 8.5

FINAL SCORE: 9.0/10
Old school 2D Mario Fun!!
 
Review Date: October 18, 2008
Reviewer: DannyC, GA United States
If you liked Super Mario Bros 1,2,3, Super Mario World, and Super Paper Mario you will really like this game. It is a quality 2D platformer.
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